An overview and a short summary of the thoretical part of my Diplomathesis 2002 'Interactionfield-Public Space in the Digital Age' which this Homepage is based on.

Overview:

INTERACTIONSFIELD – PUBLIC SPACE

Development of Definitions

Public Space

Interaction

The Public Interactionfield

The Historical Development of the "Interactionfield"

The Greek Agora

The Roman Forum

Middle Ages

Renaissance und Baroque

Klassizism and early Modern Times

The 20th Century

Conclusion

THE PUBLIC SPACE AND THE DIGITAL MEDIA

Digital Media as Enmbodyment of Modern Needs of the Society?

Loss of Importance and Meaning of the Public Space Due to the New Media ?

Spaces for Constant Selfrealization through easy Interaction

Staging and Surveillance of the Outer Urban Space

Artificial Wellbeing Places against the Dislocation Feelings of the People ?

The Interactive Internet as Ideal space for the Public Spheret?


Digitalisation and Architecture

Media Narrations – Searching for Timely Reflection

Multimedia Buildingchameleons

Intelligent Claddings

Digitally Formed Architecture

The Digital Augmentation of the Interactionsfield

Mobile Computing - the Mobilisation of Interactive Technologies

Wireless Dataflow

Minimalization of tne Technologies or the Dtsappearing Computer

Futurevision: the Portable Digital Interactioncompanion

Localization of Virtuality and Digitality in the Real Urban Space

Location Based Services

Mobile Augmented Reality Systems

Memory Expansion of the Image of the City

Perception Expansion or Blurring of Reality and Fiction

The Road to New Interactionsqualities

The New Interactiviy of the Public Space

New Interactionelements for the Rediscovery of the Public Sphere

From an Interactionstage to an active Interactionelement

Katalysts for a direct Human -HumanMensch Interaction

Stimmulations from the Interactive Media Art

 

PDF (97k):Thesis Summary

PDF (281k):Categories

PDF (980k): Thesis (only German)